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16 comments
Make mod for Replay Editor that could add Slow-mo.
1
not sure what you mean; in dawgvinci's XXL3 Stats Mod you can adjust your replay playback speed, combined with this mod it should let you export smooth slow-speed high-frame-rate clips
2
im a little confused as to what exactly this does? can someone explain better?
2
objects in game that have properties that allow them to move, such as animations or rigid bodies as their called, used to stay static in the place you went into replay editor, with this it allows the objects to move. as fro explains
1
xl doesn't track objects other than the skater / skate for playing on replay
what this mod does is track those objects so they act in replay as they acted on gameplay mode
4
you onto something with this
4
It looks like this is tracking all rigidbodies in the scene, including the skater. I'm getting weird issues with the skater eventually skating into the ground, twisting arms and it does some really weird stuff to the rigidbodies in OGDT. This is why Dawg made the component to be added by map makers to specific gameobjects. That way only the those components were being tracked, and not the skater too. If I am wrong about the skater being tracked I apologies, but my skater is doing some weird stuff
1
It doesn't track "internal" game objects, there's the list of objects it ignores:
"Gameplay Camera", "NewIKAnim", "NewSteezeIK", "NewSkater", "Pin", "Camera Rig", "CenterOfMassPlayer", "Lean Proxy", "Coping Detection", "Skater Target", "Front Truck", "Back Truck", "Skateboard", "Slater_foot_r", "Slater_Leg_r", "Slater_UpLeg_r", "Slater_foot_l", "Slater_Leg_l", "Slater_UpLeg_l", "Skater_hand_r", "Skater_ForeArm_r", "Skater_Arm_r", "Skater_hand_l", "Skater_ForeArm_l", "Skater_Arm_l", "Skater_Head", "Skater_Spine2", "Skater_Spine", "Skater_pelvis", "Skater_foot_r", "Skater_Leg_r", "Skater_UpLeg_r", "Skater_foot_l", "Skater_Leg_l", "Skater_UpLeg_l"
But maybe i forgot something, its only the first version, thanks for reporting!
3
You can check on UMM log which objects the mod is adding the ObjectTracker component too
1
This is promising, please keep working on it
2
<3
1
Could you at some point make a build of this that would work with version 1.1 please
1
yes sir, i will be taking a look at making 1.1 builds
4
thanks
1
is there a specific version this is built to run on?
1
This version was built using the xl alpha files, it probably only works with alpha versions
1
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